Beautiful Sakura: Fighting Club tells the story of Kaito who decides to jump into professional fighting. He enters his first tournament where he’ll face off against people from his past — childhood friends, former crushes, and rivals turned companions. Each fight brings back memories, tension, and emotions to the surface.
Beautiful Sakura: Fighting Club is a very straight forward visual novel where you’ll read all the conversations between characters and see Kaito work his way through the tournament. All conversations are pretty straight forward without much depths.
The game looks great; it does have an exaggerated anime like visual and each character you’ll interact with have their own unique style/look. The background are also well designed and look great; colorful. The soundtrack is a generic stock score that you’ll easily drown out.
The only fault here is that it’s disappointing that this visual novel doesn’t have any conversational choices/diverging paths to make things at least interesting. Considering the lack of gameplay, £9.99 is way too step for something that can literally be done in under 2 minutes if you put the text on auto-pilot.
Usually, I’m a fan and open to visual novel, but it’s hard to recommend Beautiful Sakura: Fighting Club due to the lack of conversational choices and its price considering the lack of gameplay. While the game is a straight forward, easy 1000Gs, even at £9.99 I feel players are getting cheated. If you have money to burn and looking to add an easy 1000Gs to your score, or if VN genre is your all time favorite, buy it. Everyone else, don’t bother.
Overall
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30%
Summary
Pros
- Extremely easy 1000Gs
Cons
- No conversational choices
- £9.99 is too expansive for something that can be done under 2 minutes
- 0 gameplay