If you want a ball-breaking affair that is often unforgiving, unfair, and a little twitchy, then Cyberpunk Hacker is the game for you. This fast-paced, neon-infused experience takes things to the extreme as you’ll fail repeatedly. However, despite my complaints, I couldn’t put it down. There is something horribly addictive about failure, and I wanted to get to the next level to prove that I wasn’t as useless as I first feared.

Porting.guru developed this hellish indie title. It is a first-person shooter that can be endured by one person only. Furthermore, several game modes make slight adaptations to the core process. Although this mixes things up, I’m not sure it is enough to make up for its harsh shortcomings. Thankfully, the developer has incorporated some difficulty sliders to make things easier. This made me feel dirty, but I had to do something to get through the mountain of insanely quick robots.

Cyberpunk Hacker tells a dystopian tale.

The word Cyberpunk is ingrained with the vision of neon-infused and robot-filled worlds. Moreover, there is a dystopian future that has a daunting and often oppressive atmosphere. Luckily, Cyberpunk Hacker has this theme and setting nailed on from the start. With clean rooms, razor-sharp lines, and deadly androids, you are transported to a sinister vision of our future.

The game follows a hacker who must use all their skills and know-how to avoid death. Armed with a gun and some hacking skills, this individual must destroy everything in sight as they move from room to room. If they fail to kill everything, their health will drain, and they will die. Furthermore, if they take too long, their health will drain, and they will die. Consequently, death is almost certain, and panic is a key ingredient.

Skills.

As you begin your run, you are empowered with a perk. There are roughly 80 to pick from across the course of the game. These perks can be stacked, and this leads to weird and wonderful tactical choices. Additionally, it causes players some uncomfortable decisions as each positive comes with a ground-shattering negative. Therefore, it is the ultimate test of taking the rough with the smooth.

Attempting to tackle every enemy isn’t an easy task! These rapid, robotic monsters twitch across each stage like a cheetah chasing its prey. Furthermore, identifying the hiding place of your foes can be challenging. Subsequently, when time isn’t on your side, this can make things too tough. This was my main cause of frustration. Having to kill every enemy when the clock is ticking was ridiculous. This mechanical imbalance forces players into an unfair disadvantage. Thankfully, this problem is rectified when you play one of the secondary modes. However, this should have been altered for the core mode.

Cyberpunk Hacker is a pleasant visual experience.

Cyberpunk Hacker isn’t a visual masterpiece. Instead, it does enough to generate a pleasant, albeit cliched experience. The neon colours and cold whites create a futuristic and sterile environment. Furthermore, the animation of the robots is smooth despite their insanely fast movement. Additionally, the level design is interesting, and I enjoyed the tight and tough-to-navigate arenas. The audio is a nice blend of silence, shrill sound effects, and futuristic moments. It is basic, but the sharp and loud soundscape is wonderfully dank and overbearing.

When accuracy is a must, you’d expect the controls to be perfect. Sadly, Cyberpunk Hacker hasn’t got this aspect right. No matter how much I adjusted the sensitivity, the aiming system felt horribly twitchy. This impacts the enjoyment and your ability to progress. Consequently, it adds to the frustrations and creates a sense of annoyance. If you can cope with the shortcomings, this is pretty addictive, and it will keep you going for hours.

Cyberpunk Hacker is annoying, but a decent indie title.

There were moments when I wanted to uninstall this game from my hard drive. When it is frustrating, it is infuriating. However, when it shines, it does a brilliant job of keeping you playing. I loved the visuals, the cold audio, and the fine layers of tactical moments. Accordingly, I think it is a decent indie title, and you should get a copy from the Xbox store!

Overall
  • 60%
    CX Score - 60%
60%

Summary

Pros

  • An interesting concept
  • Clean visuals
  • Cold audio

 

Cons

  • The controls are too sensitive
  • Health mechanics are harsh
  • It could do with some polish

By Chase Curnow

Can be found hiding under some stairs playing games on every console. He loves unusual games but adores anything with a Viking influence. He loves a good collaboration and is currently working with XOR on YouTube. @XOR001-XOR

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