Walking simulation games attract a niche audience. Slow action, limited guidance, and dramatic environments are what await. However, is this enough to keep you entertained? I was about to find out as I tackled Drizzlepath: Picturae. This odd game blends many styles to distract, amaze, and confuse you. However, it is the calming nature of the world that truly inspired me.
Tonguc Bodur has delivered another on-point experience for lovers of this genre. The imagery is striking, weird, and oddly captivating. Additionally, the music is a joy to listen to. As such, if you want a game to transport you to a different place, this should be on your Wishlist. Alternatively, if you’re looking for guns and action, you should probably look elsewhere.

Drizzlepath: Picturae confused me.
I have no idea of the story or meaning behind Drizzlepath: Picturae. You are chucked into different pictures as new worlds envelope your being. Each of these lands tells its story and leaves you feeling dazed and out of touch. This isn’t a problem, as I loved the sense of disorder. Furthermore, each area left you to explore and discover secrets at your own pace.
This calm approach was appreciated. However, the lack of guidance may leave some people feeling uneasy. As you walk through each picture, you follow an unmarked path. Accordingly, you may leap off cliffs, approach buildings, or stare at statues. Think of it like a living gallery, and you are part of the art.

Nothing to do.
Where Drizzlepath: Picturae may disappoint is the lack of hands-on elements. There are no puzzles to complete, and almost none of the buildings can be accessed. Moreover, there are limited animals to encounter. The only creatures you’ll see are birds, a fox with lantern eyes, and black foxes. The latter forms a sort of mini-game of hide-and-seek.
This game was a welcome break from the walking elements, but it wasn’t challenging. You are asked to move the cursor and select each of the animals on the screen. Once they are selected, you may proceed to the next painting and begin again. I’m sure there is a deep meaning to it, but it went way over my head.

Drizzlepath: Picturae looks great.
Although it wasn’t as interactive as I’d have liked, and maybe it was too high-brow for me, I admire Drizzlepath: Picturae’s visual prowess. Each stage looks fantastic. Furthermore, there is a juxtaposition between futuristic robots and Greek-inspired statues. This weird combination shouldn’t work, but it does. Additionally, it creates an almost oppressive but spectacularly dramatic edge. The wholesome, energetic, and brilliant soundtrack supports this. The music is fantastic as it drives you forward while keeping you entertained.
Walking simulation games are a walk in the park to play. This one is no different, as you only have one lever to throw and the option of walking or jogging. Subsequently, anyone can play this with ease. On top of this, sadly, Drizzlepath: Picturae has no replay value. I enjoyed each picture and the tiny details I witnessed. However, there is no reason to return. This was a shame, but as it is relatively inexpensive, I still think it is good value for money.
Drizzlepath: Picturae is a good but limited indie title.
If you adore Bodur’s work, you’ll want to give this a try. It follows on from many of his great games, and his style can be enjoyed throughout. However, if you’re looking for something energetic, challenging, and filled with replay value, this won’t be for you. Although many of the elements flew over my head, I enjoyed this good but limited indie title. Accordingly, I recommend getting a copy from the Xbox Store!
Overall
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CX Score - 70%70%
Summary
Pros
- It looks great
- The audio is captivating
- Simple controls
- An interesting concept
Cons
- No replay value
- Walking simulation games are niche
- I must have missed the hidden messages
