I’m a fan of cosy indie games. They break up the challenge of huge triple-A titles and give you a chance to relax and recharge your batteries. This is exactly what I experienced when I tackled the short but sweet, Funny Animal Cafe. This simple indie experience won’t test you. Moreover, there are layers of automation to make things even easier. However, it is ridiculously cute, and this keeps you entertained until you unlock every achievement.
Awfu1 1ife has delivered a rudimentary, fun, and short single-player cooking and business sim. Unlike its peers, you won’t get weighed down by paperwork, financial constraints, and a challenging UI. Instead, you can focus on the wholesome action of running a successful animal cafe.

Funny Animal Cafe lets you build a super restaurant.
Funny Animal Cafe has no story or reason to exist. Yet, I didn’t care. All I was focused on was running a successful cafe and keeping every animal happy. This is the crux of this title, and its simplicity is what makes it remarkably appealing.
You begin with a simple restaurant. There is no kitchen, no tables, and no customers. However, as you earn money, you can buy workstations, tables, decorations, and hire staff. As things become automated, you support your team by collecting money, serving food, and speeding up the cooking process. None of these elements will test you, but they flow nicely regardless.

Basic ideas.
Although I enjoyed my short time with Funny Animal Cafe, it is a little shallow and lacklustre. The cute animals, safe action, and easy-to-follow ideas were great. Moreover, cooking and serving food were as basic as you like. Yet, it is this lack of depth that holds it back.
The developer failed to incorporate more than one restaurant. Furthermore, there are no tricky customers apart from an odd muscly creature that wants a specific item of food. This muscle-bound weirdo has limited patience and walks out in record time if not served. This may be annoying, but it has no negative impact on your business. Subsequently, I let them walk out without concern.

Funny Animal Cafe looks nice.
Despite the shortcomings, I like the wholesome edge and the varied animal character models. Additionally, the animation is smooth, and I witnessed no frame rate issues or bugs. This was great as there was a nice polished finish. The in-game radio dominates the audio profile. If this isn’t to your liking, you can switch it off and work with the basic sound effects. I liked the calming music and kept it on while serving everyone.
The controls are easy to master. Most of the tasks are automated, except for speeding up the cooking process. Whacking the A button to demand that your chefs work harder was simple and amusing. The button bashing kept me busy, but Funny Animal Cafe only lasts around 1 hour and 30 minutes. Had the developer incorporated more restaurants, more recipes, and more challenging moments, this would have kept you playing. In its current form, it has no replay value.
Funny Animal Cafe is short, cute, but definitely shallow.
If you want a limited, cute, and fun game to relax to, this should be considered. Yes, it is shallow, but I didn’t care. I enjoyed my 1.5 hours, and I regret nothing. Of course, I’d have loved more depth and more levels, but this wasn’t to be. As such, despite the lack of depth, I think it is good, and you should grab a copy from the Xbox store!
Overall
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CX Score - 60%60%
Summary
Pros
- Colourful
- Cute
- Wholesome audio
- Simple to understand
Cons
- Not long enough
- Lacks any sort of challenge
- The developer failed to incorporate progression ideas
