Serving Up Chaos With a Cosmic Side Dish
If Overcooked and No Man’s Sky had a baby, and that baby grew up watching The Great British Bake Off on Mars, it would probably look a lot like Space Chef.
On Xbox, this intergalactic cooking adventure blends exploration, crafting, and culinary chaos into a delightfully silly space-age package. It’s colourful, charming, and endlessly daft — the kind of game that doesn’t take itself seriously, yet still serves up a surprisingly tasty experience.
Cooking Across the Cosmos
You play as a rookie space chef trying to make a name for yourself across the stars. Your mission? Travel between planets, hunt for bizarre alien ingredients, whip up out-of-this-world dishes, and deliver them to hungry customers who probably shouldn’t be trusted near an open flame.
Each planet is packed with character — full of bouncy wildlife, strange biomes, and more edible hazards than your average kitchen. You’ll leap across jungles, caves, and alien seas in search of rare produce, then dash back to your food trailer to turn it all into something delicious (or at least edible).
The premise is ridiculous, but it works. You’re not here to save the galaxy — you’re here to feed it, one gooey cosmic burger at a time.

From Trailer Park to Space Café
Your trusty trailer is your base of operations — part kitchen, part workshop, part mobile diner. You’ll upgrade it as you go, adding new gadgets, ingredients, and recipes. The loop is simple but effective: explore, gather, cook, deliver. It’s the gaming equivalent of comfort food — familiar, satisfying, and perfect for short bursts of play.
There’s a real charm to the way everything fits together. The cooking feels hands-on and occasionally frantic, the exploration is just challenging enough to stay interesting, and the humour carries the whole experience. It’s got a laid-back rhythm, but when the orders start piling up, things can get deliciously chaotic.
Think of it as Overcooked with a jetpack and a sense of humour that leans heavily on Saturday-morning cartoon energy.

A Feast for the Eyes (and Ears)
On Xbox, Space Chef looks great. Its bright, hand-drawn art style pops off the screen, and every alien world feels distinct. From lush neon jungles to rocky moon outposts, there’s always something new to see — or something weird to cook.
Performance holds steady throughout, even during busier kitchen sessions, and the UI is clean and intuitive. The character animations have a wobbly charm to them, matching the game’s comedic tone perfectly.
Sound design also deserves a shoutout. The jazzy soundtrack bounces along with an upbeat tempo that keeps things light, while the sizzling of pans and alien grunts blend into a symphony of silliness. The kitchen may be chaos, but it’s cheerful chaos — the good kind that makes you grin instead of groan.

A Recipe That Mostly Works
Space Chef thrives on creativity. The recipes are hilarious, the cooking tools are ridiculous, and there’s genuine joy in experimenting with different ingredients just to see what happens. You can serve something that looks like it came from a five-star space diner or something straight out of a sci-fi horror movie — either way, it’s entertaining.
That said, after a few hours, the loop does start to repeat. You’ll visit familiar planets, tackle similar delivery challenges, and occasionally wrestle with a cooking control or two that doesn’t behave quite how you’d like. Precision plating with a controller can be a little clumsy, and the game’s light structure means you’re not chasing major story progression.
But that’s kind of the point — Space Chef doesn’t want to stress you out. It’s about the experience, not the grind. It’s a game that values charm over complexity, and in that respect, it absolutely nails what it sets out to do.

Fun for Foodies and Casual Gamers Alike
One of the most enjoyable things about Space Chef is how accessible it is. There’s no strict timer constantly breathing down your neck, and no punishing difficulty spikes to ruin the mood. You can play it seriously, optimising every delivery, or just relax and cook nonsense meals for fun.
That flexibility makes it ideal for short sessions or shared play. The controls are straightforward, tutorials are friendly, and the whole presentation encourages you to laugh at your mistakes — especially when you burn half the kitchen down mid-delivery.
It’s rare to find a game that captures both silliness and satisfaction so well. Space Chef does it effortlessly.
The Verdict
Space Chef is a bright, bizarre, and endlessly entertaining trip through the stars. It’s not trying to reinvent the genre or demand your full attention — it just wants you to have fun. Between the colourful planets, weird recipes, and joyful sense of chaos, it succeeds beautifully.
Sure, it can be repetitive over time, and the controls occasionally get a bit sticky, but none of that spoils the flavour. It’s the gaming equivalent of a comfort meal: not fancy, not flawless, but absolutely satisfying.
So grab your spatula, fire up the plasma grill, and get ready to cook up something truly cosmic.
A funny, colourful, and thoroughly enjoyable cosmic cooking adventure — not gourmet gaming, but a hearty slice of interstellar comfort food.
Overall
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CX Score - 75%75%
Summary
Pros
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Fun, light-hearted gameplay loop full of charm.
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Bright and colourful art style that shines on Xbox.
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Creative recipes and hilarious ingredient combos.
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Simple, accessible controls that anyone can pick up.
Cons
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Some repetition over longer sessions.
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Cooking controls can feel clumsy with a controller.
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Lacks depth for players seeking a longer-term challenge.
