Digital Deluxe Edition and free 42-page prequel comic coming in March
Carve a path through thousands of augmented cyberbeasts in three highly varied episodes. Take chainsaw-augmented protagonist Johnny Turbo into the vast city of Paradise, through slums and arenas, and ultimately hitch a rocket ride to an orbiting master station. Witness carnage speed, upgraded visuals and improved performance at 60 frames per second on PlayStation 5 and Xbox Series X|S, or take the action on the go with the Nintendo Switch.
Turbo Overkill is the vision of Sam Prebble, a solo developer from New Zealand who single-handedly created the game’s design, mechanics, textures, models, animations, story, and its massive, intricately designed levels. His background includes working at the award-winning Wētā FX, the visual effects powerhouse behind The Lord of the Rings and Avatar, where he mastered advanced modeling techniques and world-building.
Scott Miller, CEO of Apogee Entertainment, praised Sam’s exceptional talent: “I’ve worked with the founders of Id Software, Remedy Entertainment, and talented developers on projects like Duke Nukem 3D, but I’ve never seen anyone like Sam. He built Turbo Overkill from the ground up, practically alone, and he did it with incredible speed and quality. He’s truly one of a kind.”
Johnny Turbo’s chainsaw leg and relentless combat style are Apogee’s modern answer to the anti-hero legacy they helped define in the ’90s with Duke Nukem. A sidequel companion game–that’s not a sequel–is already in development that further expands the ruthless nature of the Turbo Overkill universe.
Turbo Overkill’s eccentric cast features all-star voice talent, including Patricia Summersett, (The Legend of Zelda: Tears of the Kingdom) bringing to life a key mid-game boss, as well as the rogue A.I, Syn. If one bad guy wasn’t enough, Gianni Matragrano (Ultrakill, Neon White) chimes in as the voice of bounty hunter nemesis, Maw, with legendary voice actor Jon St. John, (Duke Nukem, Duke Nukem 3D) voicing Johnny’s A.I. companion, SAMM.
Porting team Black Sheep Studio in Paris, France led the charge to ensure every detail met the highest standard. The result? Upgraded visuals, significantly improved performance, and a port building upon Turbo Overkill’s retro-meets-modern FPS experience that earned the distinction as one of Metacritic’s top 25-rated PC games in 2023. A new “Enhanced Visuals” mode will also come to the game’s PC version in lockstep with the newest console ports.
“Following Turbo Overkill’s successful launch on PC, we’ve been hard at work alongside our porting team Black Sheep Studio to bring the fast-paced, cyberpunk gun-slinging action to consoles,” said Sam Prebble, lead developer. “Fans of Turbo are going to be impressed by the console ports, and newcomers to the franchise will discover all of the game’s high-octane thrills.”
In addition to the Standard Edition, the Turbo Overkill Digital Deluxe Edition will launch in March, with a 140-page digital artbook with design, gameplay insights, and a soundtrack sampler featuring 35-minutes of pulse-pounding music from all three episodes. Players who buy the Standard Edition today will have the option to upgrade to the Digital Deluxe Edition for $4.99. For additional details on the Digital Deluxe Edition, visit the information page here.
Dive deeper into Johnny Turbo’s world in the all-new 42-page prequel comic featuring cover art from Eisner Award-Winning artist Dave Johnson (Superman: Red Son). The prequel comic will be available for FREE to the public, with a two-page excerpt available for preview here.