Paradox are adding mod support for the Xbox One edition of Cities: Skylines starting from tomorrow, February 20th.

This will include an array of user-created mods so you can have aliens or futuristic cities. Paradox has always been very proud to support modders across all our games, and the first lot have been tried and tested mostly on the PC version.

Cities: Skylines hamster mod

What mods will you be looking forward to or hoping to see arrive?

2 thought on “Mod support coming to Cities: Skylines”
    1. I don’t understand why it doesn’t to be honest. It’s just a mod download marketplace – probably something to do with PlayStation’s online terms and conditions.

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