After completing the excellent Call of Duty: Modern Warfare 4 campaign, I was eager to dive into the game’s multiplayer and DMZ offerings. The single-player experience exceeded my expectations, setting a high bar for the online components.
After spending considerable time in both modes since launch, it’s safe to say they’ve kept me hooked. In fact, I’ve already pushed toward second Prestige, which speaks volumes about the game’s addictive progression systems and engaging moment-to-moment action.
That said, Modern Warfare 4’s multiplayer isn’t without flaws. While the gunplay remains as satisfying as ever and DMZ delivers plenty of high-stakes encounters, there are areas that could benefit from further refinement and balancing updates.
So, how does Call of Duty: Modern Warfare 4 compare to previous entries in the franchise? Does it build on the strengths of its predecessors, or does it fall short of expectations? Read on as I break down every aspect of the experience.

DMZ: High-Risk Extraction Action
Call of Duty: Modern Warfare 4’s DMZ mode was something of a mystery before launch, with Infinity Ward choosing to keep details under wraps until just weeks before release. Despite the limited pre-launch information, the mode has quickly established itself as one of the game’s most unique and engaging additions.
For those unfamiliar with DMZ, it serves as Modern Warfare 4’s take on the increasingly popular extraction shooter formula. Players are dropped into a large open-world battlefield where survival is just as important as combat. Combining traditional Call of Duty gunplay with high-stakes looting, AI-controlled enemies, contracts, and intense PvPvE encounters, every deployment offers the chance to secure valuable rewards or lose everything in the process.
The result is a tense and rewarding experience that adds a fresh layer of depth beyond the traditional multiplayer modes, giving players another compelling reason to keep returning to the battlefield.
Players deploy into Haijin, which will also be available as a Warzone map on November 6th 2026. The objective is to complete contracts, hunt for valuable loot and attempt to extract safely. Between runs, you’ll have a hub area which allows you to manage weapons, customise loadouts, use the 3D printer to upgrade and manufacture weapons and equipment and more.

Exploring Haijin & the DMZ Hub
DMZ takes place on Haijin, a vast open-world battleground that also serves as the foundation for Call of Duty: Warzone’s latest map. Every deployment tasks players with completing contracts, searching for valuable loot, battling rival operators and AI enemies, and, most importantly, extracting safely with their hard-earned rewards.
Between matches, players return to the DMZ Hub, a central base of operations that adds a satisfying layer of progression to the experience. Here, you can manage your arsenal, customise loadouts, upgrade equipment, and utilise the 3D Printer to manufacture and enhance weapons and gear. These persistent progression systems give each successful extraction greater meaning, creating a rewarding gameplay loop that encourages you to keep returning for one more run.

A Familiar Formula That Still Delivers
After several years of Black Ops releases, it would be easy to assume the annual switch back to Modern Warfare might feel repetitive. Fortunately, Call of Duty: Modern Warfare 4 proves that Infinity Ward still knows how to deliver a compelling multiplayer experience. Building on the franchise’s proven formula, the game combines responsive gunplay, rewarding progression, and polished gameplay systems to create an experience that’s both familiar and highly addictive.
Launching with 12 multiplayer maps and a full suite of fan-favourite modes, Modern Warfare 4 offers plenty of variety from the outset. Whether you’re chasing killstreaks, playing the objective, or grinding weapon camos, there’s always another goal to work towards.
The progression system is equally substantial, featuring ten Prestige levels followed by a lengthy road to Prestige Master at Level 1,000. For dedicated players, this creates a long-term progression loop with hundreds of hours of content and unlocks waiting to be earned.

Maps That Show Promise, But Need Refinement
When it comes to map design, Call of Duty: Modern Warfare 4 delivers a mixed but generally enjoyable selection of battlegrounds. While I wouldn’t rank them among the franchise’s all-time greats, several maps feature strong layouts that encourage a variety of playstyles and make for consistently engaging matches.
Unfortunately, the map design is often let down by the game’s inconsistent spawn system. Poor spawn placements can occasionally disrupt the flow of a match, leading to frustrating deaths and making certain maps feel less balanced than they otherwise would.
As is often the case with Call of Duty, opinions on the map pool will vary from player to player. Some locations have already emerged as community favourites, while others are likely to prove more divisive. Personally, Transit 123 and Coals stand out as the strongest maps in the launch lineup, offering enjoyable engagements, solid pacing, and some of the most memorable matches I’ve experienced so far.

Final Thoughts
I’ve had a fantastic time with Call of Duty: Modern Warfare 4, delivering the fast-paced, addictive multiplayer experience I’ve been craving. While it won’t appeal to everyone in every aspect, that’s often the nature of competitive online shooters.
One area that can prove divisive is the game’s skill-based matchmaking (SBMM). As a relatively average first-person shooter player, I’ve found the system can be extremely unforgiving at times, often placing me in intensely competitive lobbies after only a handful of strong performances.
Your experience will largely depend on who you squad up with. Playing alongside highly skilled friends can result in significantly tougher matches, making it difficult to stay competitive and enjoy the flow of a game. In contrast, solo play or sessions with more casual players tend to offer a much more balanced and enjoyable experience.
Despite occasional matchmaking frustrations, Modern Warfare 4’s gunplay, progression systems, and overall multiplayer package continue to keep me coming back for “just one more match.”
Like every Call of Duty release, Modern Warfare 4 isn’t without its flaws. The spawn system can be inconsistent, occasionally leading to frustrating deaths, while weapon balancing still favours a relatively small number of dominant loadouts. Skill-based matchmaking remains a contentious topic, often creating intensely competitive lobbies that can feel exhausting rather than enjoyable. Meanwhile, DMZ’s high-risk extraction gameplay can be particularly unforgiving for solo players, making squad-based play the preferred way to experience the mode.

Polished, Addictive & Only Just Getting Started
At launch, the content offering also feels somewhat lean, with just 12 multiplayer maps available. Although Shipment is arriving shortly and Season 1 is set to introduce additional content, players looking for a broader map rotation may find themselves wanting more during the opening weeks.
Despite these shortcomings, Call of Duty: Modern Warfare 4 delivers one of the most addictive and rewarding multiplayer experiences the series has offered in recent years. Outstanding gunplay, satisfying progression systems, and an engaging mix of traditional multiplayer and DMZ action ensure there’s always a reason to jump back in for another match. Infinity Ward has produced a confident and highly polished shooter that successfully builds on the strengths of the Modern Warfare formula. If you want to bag the Standard or Vault edition of the game, then you can do so HERE.
Overall
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CX Score - 85%85%
Summary
Pros
- Excellent, responsive, and rewarding gunplay
- A familiar yet addictive progression system
- Decent weapon customisation with some good changes in gunsmith
- Cross-progression between all platforms
- Smooth performance on Xbox Series X
- Lots of multiplayer modes, including the return of Ground War
Cons
- Skill-based matchmaking is a real problem that needs addressing
- Some maps have an inconsistent spawn system
- DMZ can be punishing for solo players
- Content feels a little light at launch
