Don’t you just hate it when you’re really looking forward to a game, and it leaves a bad taste in your mouth? Cat from Hell should have been amusing, silly, and one to enjoy with my kids. Instead, it is lacklustre, repetitive, and uninstalled in record time. This was a shame as it has plenty of potential.
Nolodin Games has developed this naughty cat simulation title. It is a single-player, first-person/animal perspective romp around an old lady’s house. It is a shallow and mindless experience that comprises 3 different modes. This should make it interesting while adding depth, but it doesn’t. Everything is repetitive, and the objectives are almost non-existent.

Cat from Hell demands a sneaky approach.
It doesn’t matter whether you love or hate cats! We all know they are mischievous, aloof, and hellishly annoying. For the record, I love cats, but I know they are pretty selfish animals. Accordingly, when they want their own way, nothing will stop them. This is the idea behind Cat from Hell. You play the role of a ginger Tom who wants the house to himself.
The little old lady has 2 adorable cats. These cats dislike one another, and the ginger one is particularly bad. This is the hero in this tale, and he’ll stop at nothing to frame the innocent black cat. If you are successful in your naughtiness, you’ll get your fellow feline removed from the house. However, if you lack finesse, you’ll face the boot and the front door.

Mindless action.
Sadly, the plot and the gameplay don’t necessarily align. In theory, this has mountains of depth and loads of moments of silliness. However, in reality, you’ll smash a few items, rip up some cushions, and hope that the OAP blames the black cat. This is the crux of the gameplay, and things rarely change. Yes, it is amusing for about 3 minutes, but you know it’s poor when my kids put down the controller and walk away from the game.
For all of its shortcomings, there are a few positives. You cannot aimlessly destroy the house. If you do, you run out of things to use to frame your enemy. Instead, you must wait for the lady to be far enough away for you to hide in a box. Additionally, you must make sure that the black cat is nearby. After all, if no one is near the crime, no one does the time.
This design was interesting, but the developer did not work on it enough. Moreover, there are not enough items to destroy, and the stealth or hiding element is not developed enough. Consequently, it is very rinse and repeat.

Cat from Hell is colourful but rough.
Cat from Hell uses one space for every game mode. There is a birthday, a sandbox, and a story. Each has a slightly different appearance, but nothing really stands out. The house is a simple boxy design, and the rooms are small with minimal differences. This was unfortunate as it adds to the repetitive feel. Alongside this, the textures are a little rough, and it offers last-gen visuals. The audio isn’t much better. Thankfully, it is upbeat and occasionally dramatic. However, it isn’t captivating enough.
The controls are easy to understand, and this makes it perfect for younger gamers. Furthermore, there is a nice hint system if you get stuck. Had the developer incorporated more depth, this would have been a great way to keep you playing. Repetitive action, limited depth, and a small gaming space make Cat from Hell unbelievably short. Except for some grindy achievements, this is over in no time at all.
Cat from Hell is one to miss.
I wanted Cat from Hell to be hilarious and addictive. Instead, it is basic, colourful, and far too disappointing. The lack of depth is unfortunate, and the world design leaves a lot to be desired. Accordingly, it is shallow and a hard miss from me. However, more information can be found in the Xbox store!
Pros
- Easy achievements
- Simple for kids
- Straightforward controls
Cons
- Repetitve
- Lacks depth
- Many missed opportunities
- My kids dismissed it in record time
Overall
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CX Score - 20%20%
