Bethesda has a mark on their record for bug-free games, with the likes of Fallout 3 and The Elder Scrolls V: Skyrim offering beautiful open worlds filled with broken elements of gameplay.
From dragons flying backwards to broken quests, both of these titles have suffered hugely from these. Bethesda hopes to put that right with Fallout 4, as it has stepped up its game for bug testing.
One of the elements the devs are most concerned about are settlements, as you’ll be able to build and tear down structures in towns to your liking. It might sound exciting, but it also presents a number of issues, as the game world is affected by this.
“Any time we let the players do whatever they want, your chance of breaking the game goes up,” says game director Todd Howard. “So right now, we’re having to tighten the screws and fill some holes on ‘Oh, I built some big thing, and now I broke all these quests.’ We’ve always had to kind of deal with that, but this takes it to a factor of… googleplex. It’s a lot.”
It’s hoped that this extra effort will help iron out the bugs before Fallout 4’s release on November 10th this year.