Vigor is turning into quite the game, it’s changing before our eyes, and the development team have a tight relationship with the player’s of the game, it’s great to see a developer listen and reward the gamer with content that they have helped to shape.

And like so many games, the latest update 1.2 has a winter feel to it!

Christmas in the Outlands

The first thing you’ll most likely notice when entering Vigor after Update 1.2: Preppers is the change of season. All the maps, and your Shelter, will get a good helping of Christmas cheer as a respite from the brutal struggle of post-war Norway. And the creators of the game hope you’ll be pleasantly surprised by the many Easter Eggs coming with this wonderful update.

The Battle Pass

Possibly the most prominent addition in 1.2 is the Battle Pass. You asked for more measurable progression other than the Shelter itself, and the developers listened. Almost every action you take in Vigor now awards some Experience Points (XP), and you can gain this XP in a variety of ways. You can collect resources, open crates, send food to people in need, or hone your aim at the shooting range, to name just a few. As you earn XP, you gain levels in the Battle Pass and receive various cool rewards along the way. If you want more, you can get even better rewards with the Premium Battle Pass. Players can opt to get the premium pass at any time within the season, instantly unlocking all the rewards from levels already achieved. But keep in mind, some of the premium rewards help you level your Battle Pass faster, so sooner is better than later if you go for this option.

Season 1: Preppers

Only the best Outlanders are getting a hazmat suit this time around, and that’s A-OK with the Preppers. Preppers always readied themselves for what might come, and now their forward-thinking is paying off. Be it hazardous environments, wide-spread infection, or even nuclear war – they were ready, and they were waiting. Stocked food rations, fortified housing, elaborate survival tools… nothing can catch a Prepper off-guard. In post-war Norway, such a mindset comes in handy, and you, Outlander, can become one of them. Show the world how you thrive in the wake of humanity’s fall – your Prepper mentality will serve you well from here on out.

Tools

Homemade tools are a staple in any Prepper’s repertoire. Three new consumables are now available to use in Encounters – the Alarm Trap reveals Outlanders trespassing within the vicinity, the Contact Bomb will explode and deal significant damage if someone gets too close, and the Transmitter acts as a decoy should someone use the Radio Signal Detector. While these tools will take up slots in your inventory, using them wisely is a good way to turn an Encounter in your favour. All three tools can be found in the Outlands, but if you want to craft them yourself the plans are available in the Battle Pass.

Crafting Boosters

With all the new additions, you may want to head into Encounters as fast as possible. But getting ready sometimes takes a while, as you may need to craft your weapons first. With the introduction of the Crafting Boosters, there’s now a sure-fire way to speed things up, as these boosters let you significantly shorten crafting times. Players will, however, still need the proper plans and enough materials to be able to craft the weapon they want.

Charity Box Rewards, Shooting Range Moving Targets, and More…

There are plenty of other additions coming with 1.2. Based on players feedback, rewards have been added for helping others via the Charity Box. The more food you send to people in need, the bigger and better the rewards. There are also plans to reset the progress of the Charity Box on a regular basis to provide more opportunities in the future.

Regarding the Shelter: the Shooting Range got a ton of improvements, including an array of new challenges with more diverse challenge options (plus, you’ll now have more new guns to try out on the range!). As requested, there are now moving targets, so fire them up, train your aim, and lead those shots! Speaking of challenges, a bunch of new types are also coming to the Daily Challenges rotation to add some more diversity and keep things fresh. And last but definitely not least, the team behind the game have listened to the feedback on team-killing and from now on team killers won’t be able to loot their teammate’s corpse. This, along with being marked as a Team Killer, should make “friendly fire” a lot less common in random duos.

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