One week after the highly praised global launch of Gears of War: E-Day, developer The Coalition has officially flipped the switch. As of today, competitive Ranked play is live across all platforms.
When E-Day initially debuted on October 6, the choice to hold back the game’s ranked environment raised a few eyebrows within the multiplayer community. However, the studio intended for the seven-day buffer to let fans absorb the campaign, master the new hybrid shooting mechanics, and learn the multiplayer maps before diving into high-stakes matchmaking. With that grace period concluded, the real sweat begins.
The launch of Ranked brings four distinct playlists designed to test different facets of team coordination and individual skill:
  • Demolition
  • Crucible
  • Conquest
  • Team Deathmatch
True to the franchise’s competitive roots, each individual playlist features its own unique rank and hidden skill rating. Players will need to complete a series of initial placement matches to earn their division and ladder ranking. From there, the climb relies purely on performance: winning earns rank points, losing subtracts them, and individual impact determines the severity of the swing.

By Jamie Tarren

Jamie is the founder of Complete Xbox and a dedicated writer with over 10 years of experience writing about games under his belt. He knows his way around most titles and will happily pick up any genre of game and waste the day away on it. Regularly expresses his desire for Lucozade.

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