Sandman Team, in partnership with Pingle Studio, announces that Through the Nightmares, a challenge-driven platformer set within a child’s dream, will arrive on Steam, PlayStation, Xbox, and Nintendo Switch in June 2025.
The newly released trailer highlights Sandman’s standout size-shifting ability, the terrifying dreamscape world of Morpheus, and some of the thrilling setpieces awaiting players in the full game. Crafted over nine years, Through the Nightmares delivers precise platforming designed to push the players’ skills.
For those eager to confront Morpheus and take their first step into his realm, an enhanced Through the Nightmares demo is now available on Steam, with a console demo coming soon.
Through the Nightmares — Official Release Window Trailer
In Through the Nightmares, players take control of Sandman, a guardian spirit who brings peaceful sleep. But dreams turn dark when Morpheus, a corrupted deity, imprisons innocent children within an endless nightmare. To rescue them, Sandman must journey into a surreal, perilous dream world.
Players will face over 45 carefully crafted levels across three chapters of the game’s narrative. Each nightmare is a childhood fear brought to life — from creatures lurking in dark forests to monsters hiding beneath beds.
Already praised for its brutal yet deeply rewarding gameplay, Through the Nightmares delivers a ruthless, precision-driven platforming experience. The game’s multiple unique twists on the genre are spearheaded by Sandman’s ability to change his size, which directly impacts physics — altering momentum, jump arcs, and the ways players navigate obstacles, traps, and secret pathways.
The children are waiting. But the dream already knows you’re here… and it will stop at nothing to ensure you never leave.
Key Features
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Size-Shifting Platforming. Change your size to squeeze through tight spaces, manipulate traps, and discover hidden shortcuts.
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Challenge-Driven Gameplay. Enjoy ruthless precision platforming with instant respawns and a unique checkpoint system that lets you control where you respawn by using a collectible item.
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Handcrafted Dreamscapes. Explore dozens of handcrafted levels across three chapters and six different locations based on Nordic folklore, modern-day suburbia, and medieval ruins.
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Reactive Environments. Manipulate the dreamscape with Sandman’s abilities to open up new pathways, discover secrets, and solve tricky challenges.
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Narrative-Driven Collectibles. Collect personal items from each nightmare to learn more about the children’s past, reveal the deeper story, and piece together the truth of what happened to Morpheus.
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Immersive Visuals and Haunting Soundtrack. Nightmare dreamscapes are brought to life with striking low-poly art and a haunting original score.